Jan 02, 2007, 10:01 PM // 22:01
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#2
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Krytan Explorer
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I'd go for dual bsurges, myself, with shame and wastrel's demise rather than eburn and signet of humility. No eburn lets you drop domination a point and actually get some decent blind duration. Then I'd reconfigure the emo to an air/water (high air low water) chap (orb-strike-deep freeze) to not exhaust himself out inthe first 2 minutes, and trade extinguish for draw. The ganker can't use both charge and shadow walk in one go, so drop shadow walk, perhaps disrupting dagger would fit, it seems to be in vogue. Then you have to give both monks holy veil, or maybe just the ZB. You really don't need 11 HP on him anyways, drop words like it's hot . On the runner I like gale as a getaway skill, rather than 2 heals, but it's all good.
Yeah, sorry I kinda ripped skill choice to shreds, but there were a lot of small tweaks.
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Jan 03, 2007, 09:39 AM // 09:39
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#3
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Ascalonian Squire
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Manfred, ty for your reply...I clearly see your points. Altough i would like to have other opinions about this, if possible. Ty
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Jan 03, 2007, 09:47 AM // 09:47
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#4
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Forge Runner
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You definitely need a non-elite hex removal. Holy veil on both monks.
Also, keep in mind that your warrior is VERY, VERY energy intensive (one spike costing 20 energy). It's doable, but keep an eye on it. You might wanna stick a zealous on him.
Your build seems to be andrenaline spike with caster assist, but with only one adrenaline spiker. Kinda odd is you ask me.
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Jan 03, 2007, 09:58 AM // 09:58
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#5
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Ascalonian Squire
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The ideia is to do a adrenal+caster spike. The Yaa is there to give some trouble to the other team forcing them to send someone back to defende, and to make the oposite runner's job harder. Should i drop it, and maybe try a dual axe spike?? And focus on flag stand fight without arassing the other Base?!
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Jan 03, 2007, 11:23 AM // 11:23
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#6
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Krytan Explorer
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on the yaa replace charge with dash, this enables you to shadow walk to a target (event in mid croud), spike it and when it gets too hot activate dash, and you return to your original point. dash can also be used as speed buff
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